At the beginning of each planet, you’ll be tasked with completing four waves. He’s a nice balance of speed, health, and damage whereas the other two either focus on speed or power, both of which need to be defeated in the ever-increasing waves in order to be unlocked. You start as the Raider character who acts like the jack-of-all-trades type. Other than that there’s not much of a tale to tell. Like how you’re told upgrades and certain characteristics are carried over between characters and to not question it. There are some loose fourth-wall-breaking and meta-commentary that pad out the rest of the lore. Our trio of characters then crash land on a random, hostile planet and have to fight their way through many waves of challenges, across different planets, to survive. ![]() Naturally, things don’t go as planned and the carrier ship malfunctions. Three prisoners are being carted away to a space jail. Plus, a nice dollop of space sci-fi never hurt anyone.īattle Planet – Judgement Day doesn’t have much of a story behind it and nothing is explained other than a short twenty-second cutscene at the beginning of each adventure. Which you’ll have plenty of moments to do thanks to its roguelike structure. ![]() ![]() Battle Planet – Judgement Day may not be the best arcade game ever and still suffers from some issues, but it’s definitely an experience worth giving a second or even third try. It’s even rarer when said title manages to pique my interest and do away with such negative, initial impressions. It’s not often a game leaves a bad taste in my mouth on the first few sittings.
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